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Dota 2: 07/19/2012 [Update] [Naga Siren]

Dominick Vitelli July 19, 2012 DOTA2, Games No Comments

Naga Siren hits the hero selection screen this week, so it’s time to sing the song of her people! With your new team of four serpent females prepare to dominate sailors from across the seas – Kunkka better watch his back.

Complete patch notes:

HIGHLIGHTS:
- Added Naga Siren!
- Added new stats dropdown feature when spectating!

GAMEPLAY:
- Enabled Naga Siren in Captain’s Mode.
- Beastmaster: Fixed the path that Wild Axes take. It should now work the way it was originally intended.
- Disruptor: Fixed Glimpse affecting Warlock’s Golem and Spirit Bear.
- Rubick: Fixed Warlock’s Shadow Word refreshing its debuff version when stolen and cast as a buff.
- Rubick: Fixed Dazzle’s Weave refreshing its debuff version when stolen and cast as a buff.
- Rubick: Fixed restealing an ability (stealing another ability in-between) not restting its cooldown.
- Silencer: Fixed Curse of the Silent affecting Warlock’s Golem and Spirit Bear.
- Storm Spirit: Fixed Static Remnant blocking creep camps.
- Templar Assassin: Fixed Refraction being dispellable.
- Undying: Fixed a case where early game zombies could sometimes get stuck with an earlier or invalid level of Deathlust into the late game.
- Fixed Diffusal Blade stopping Force Staff movement.
- Fixed Templar Assassin’s Refraction and Pipe causing Blink Dagger to not get disabled.

SPECTATOR:
- The Director will now acknowledge all Ultimate usages not just the ones that damage, so you can no longer pretend that Echo Slam in the jungle by yourself didn’t happen.
- Tweaks to Directed camera framing and movement.

UI:
- Added new stats dropdown feature when spectating!
- Sellback times no longer expire when moving items to the courier.
- Fixed item stocks not restoring correctly when multiple items are sold back within the sellback time.
- Added a message when a player destroys the Aegis.
- Added confirmation dialog before starting a Tournament game with one or more teams not specified.
- Added client-side console variables allowing spectators to locally disable certain announcer lines. Especially useful for broadcasters. The cvars are:

- cl_dota_speech_spec_towerattack, cl_dota_speech_spec_towerfalls, cl_dota_speech_spec_barracksattack, cl_dota_speech_spec_barracksfalls, cl_dota_speech_spec_ancientattack, cl_dota_speech_spec_enemybasefalls, cl_dota_speech_spec_idles .
- Set any of them to ’0′ to prevent that line from playing. (Broadcasters will almost always want to set cl_dota_speech_spec_idles 0 ).

- Multiple players who have the same announcer equipped in the same game should now hear the same line being spoken.

Check her out on Dotacinema‘s introduction video.

Via: DotaCinemaDota 2 Forums

 

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