The latest Void creature to join the League of Legends is basically Alien, of Alien vs. Predator fame. Kha’Zix is a Scyther-esque bug that has enough tricks up his sleeve to be more complex than the average champ.
First off, Kha’Zix has a special ‘evolution’ gameplay that lets summoners customize his skills to the situational needs of the match. You gain one evolution point at level 6, 11, and 16. These points add effects to his skills. Evolutions cause a change in Kha’Zix’s appearance as well, which is a way that enemies can tell which skills Kha’Zix has decided to level.
When Kha’Zix is stealthed, his Passive, Unseen Threat, gives his next basic attack bonus magic damage and slows an enemy champ.
Kha’Zix’s Q, Taste Their Fear, deals physical damage to single target, and extra damage to isolated targets. What exactly does ‘isolated’ mean? It’s a really short distance, but when a enemy champion is considered isolated, they passively get a particle that lets you know that they’re alone. If an enemy has a stealthed or hidden ally close by, you will not see the particle over them. This means that you get a little insight as to how many enemies are really nearby.
By adding an evolution point to Q, Kha’Zix gains claws that give him 50 (half a Teemo) more range on both his Q and basic attack while dealing even more damage (12% of enemy’s missing health) to targets wandering around all lonesome-like.
The Voidreaver’s W, Void Spike, is a farming skill shot reminiscent of Cho’Gath’s Vorpal Blade. When Kha’Zix fires his W, spikes fly out and explode upon contact with minions or enemy champs. These explosions deal physical splash damage while simultaneously healing Kha’Zix. This gives Kha’Zix a little bit of sustain (the heal scales off of AP), making him definite top lane material.
Evolving Void Spike gives him giant spikes on his shoulders that let him fire three spikes in a cone shape. Now, upon impact, the spikes add the effects of Unseen Threat to the enemy.
Kha’Zix’s E, Leap, gives him extra mobility to work with. This jump comes with the added benefit of dealing AoE damage where he lands.
Add an evolution point to Leap to gain wings. With these wings, Kha’Zix jumps even further. With a kill or assist, Leap’s cooldown refreshes. Yup, I can hear the “Double Kill, Triple Kill!” already. Another use of this would be to quickly get out of harm’s way after jumping into combat to take a kill/help with an assist.
Kha’Zix’s Ultimate is Void Assault. When you activate Void Assault, he goes into stealth (activating his Passive Unseen Threat) and gains movement speed. If you choose to evolve this skill, Kha’Zix will be able to go into stealth and gain movement speed three times over the course of its duration, and reduce any damage taken while stealthed.
Kha’Zix and Rengar share hidden passives that interact in a way that’s never seen before in League of Legends.
If you’ve been paying attention, you’ve probably noticed that there are four skills that you could level up for Kha’Zix, but you only get three evolution points. There is a way to get a fourth evolution point and have a fully rounded out Kha’Zix, but the situation has to play out perfectly to your advantage.
Playing off of the Alien vs. Predator reference, if Kha’Zix kills Rengar first once (1) Kha’Zix is level 6, and (2) when Rengar has bought Bonetooth Necklace, you get four evolution points. If Rengar kills Kha’Zix first after those two requirements are met, his Bonetooth Necklace turns into the Head of Kha’Zix and immediately gets full, permanent stacks. You’ll know when both Rengar has Bonetooth Necklace and Kha’Zix is 6 because everyone on both teams get an icon (where the buffs normally are) that says, “The Hunt is On!”
- Ratios: Really bad AP ratios, but really hard-hitting AD.
- CC: Has a built-in (35%) slow from his Passive.
- Mobility: Kha’Zix’s Leap has good range and refreshes with every kill and/or assist.
- Health: Bruiser
- Skill level: Need to decide which skills to evolve, since you (usually) only have 3 evolution points.
- Needs: AD, Armor Pen